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1. WTS Hulk/Covops Pilot - in Character Bazaar [original thread]
Buyout accepted
- by Jennifer Emmagan - at 2011.03.26 10:40:00
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2. WTS Hulk/Covops Pilot - in Character Bazaar [original thread]
- T2 fit - Most T2 crystals, all others at least injected. - Exhumers V - Mining V - Jump clone with +4s, Highwall HX-1, Hardwiring - Zainou 'Beancounter' J50 located in highsec - Current clone located in nullsec, no implants - Decent scanning ski...
- by Jennifer Emmagan - at 2011.03.26 10:38:00
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3. Anchoring - in Player Features and Ideas Discussion [original thread]
It should do something other than being a prerequisite. There are lots of skills in the game, lets use Caldari Battleship. The level of Caldari Battleship controls what ships you can fly but the ships also give bonuses based on the level of the sk...
- by Jennifer Emmagan - at 2011.02.20 09:33:00
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4. Easier Selection System for Items, Cargo, Etc. - in Player Features and Ideas Discussion [original thread]
Edited by: Jennifer Emmagan on 20/02/2011 09:27:24 When you open a wreck, immediately hit Ctrl+A and drag the items into the cargo icon on the HUD. This will loot everything (if it fits). You can also click an item, hold ctrl and select othe...
- by Jennifer Emmagan - at 2011.02.20 09:27:00
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5. Youtube Compatibility on In-Game Browser. - in Player Features and Ideas Discussion [original thread]
Reasons not to do it: ... Reasons to do it: - Convenience Hmmm. Really, yeah you can use an external browser sure, but that's not as convenient. While I don't see this as a priority feature, if CCP wants to add some extra bells and whistles this...
- by Jennifer Emmagan - at 2011.02.18 08:57:00
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6. Capital Force Field I (Or a little something something for the Rorq) - in Player Features and Ideas Discussion [original thread]
Originally by: Valarre Also, fantastic idea imo, but I just know it will be used for other purposes not intended. But isn't that the fun of EVE? I can't think of anything because of his suggestion of it not be allowed to be engaged ne...
- by Jennifer Emmagan - at 2011.02.18 08:49:00
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7. Idea: Camera Module - in Player Features and Ideas Discussion [original thread]
Edited by: Jennifer Emmagan on 18/02/2011 08:44:39 Observer mode would just be like you being the person flying. Your client gets sent data like Ship X moves in this direction and shoots at target Y, etc. It would not be streaming video. I say...
- by Jennifer Emmagan - at 2011.02.18 08:44:00
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8. Capital Force Field I (Or a little something something for the Rorq) - in Player Features and Ideas Discussion [original thread]
Interesting idea, needs some tweaking. Miners should be able to target asteroids outside the shield while inside the shield. The Orca one should be about 25km at maxed skills (about the range of strip miners on a fully skilled orca). The Orca one ...
- by Jennifer Emmagan - at 2011.02.18 07:02:00
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9. Idea: Camera Module - in Player Features and Ideas Discussion [original thread]
+1 for observer mode
- by Jennifer Emmagan - at 2011.02.18 06:34:00
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10. [Idea] Strategic Frigate - in Assembly Hall [original thread]
+1
- by Jennifer Emmagan - at 2011.02.18 06:31:00
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11. Fitted Ships in the corp hangar - in Player Features and Ideas Discussion [original thread]
You can put fitted ships in the hangar. You can also insure them while they are in there and then they can be used by anyone in the corp and still retain the insurance.
- by Jennifer Emmagan - at 2011.02.17 07:34:00
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12. A new frigate! - in Player Features and Ideas Discussion [original thread]
Edited by: Jennifer Emmagan on 17/02/2011 06:37:03 I was thinking of this a while back, wondering why there aren't T3 frigs. Someone told me it was one of those "We'll add them later" deals, not sure if that's true. In any case, my idea was m...
- by Jennifer Emmagan - at 2011.02.17 06:36:00
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13. Black Ops jumping without cynos - in Player Features and Ideas Discussion [original thread]
Not sure I support this, but if it's gonna get done why not add an epic reuse timer, like jump clones. Make it so you can only use it once per DT. Still useful but limited.
- by Jennifer Emmagan - at 2011.02.17 06:33:00
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14. Insurance - does it need to go? - in Player Features and Ideas Discussion [original thread]
Edited by: Jennifer Emmagan on 17/02/2011 05:43:29 It's my opinion insurance as a concept is fine, but it needs some fine tuning in EVE. Insurance is needed because as a rookie with very little ISK you pretty much live off insurance. Yeah, onl...
- by Jennifer Emmagan - at 2011.02.17 05:41:00
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15. A new frigate! - in Player Features and Ideas Discussion [original thread]
+1
- by Jennifer Emmagan - at 2011.02.17 05:17:00
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16. Youtube Compatibility on In-Game Browser. - in Player Features and Ideas Discussion [original thread]
http://www.youtube.com/html5 YouTube does. Still doesn't work though. I don't support adding Flash support or plugin support in general. However, I do support adding an FLV player-like option that can play the videos. There are a few free ones o...
- by Jennifer Emmagan - at 2011.02.17 05:13:00
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17. End the oligarchy. EVE needs more ôfrontierö and less "empire." - in Player Features and Ideas Discussion [original thread]
Edited by: Jennifer Emmagan on 16/02/2011 06:26:51 Originally by: Tohmu Blackwing I am talking about smaller, more personal alliances, perhaps. I am talking about corps where you actually KNOW the people you play with, as opposed to t...
- by Jennifer Emmagan - at 2011.02.16 06:22:00
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18. Simplify Missile Range Information - in Player Features and Ideas Discussion [original thread]
Edited by: Jennifer Emmagan on 16/02/2011 06:12:44 Everyone that you think is being stubborn and telling you max flight time * velocity tells you is correct to a point. You probably just didn't know you can show info ammo from the fitting wind...
- by Jennifer Emmagan - at 2011.02.16 06:11:00
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19. Passive targeting - Covert ops - in Player Features and Ideas Discussion [original thread]
Edited by: Jennifer Emmagan on 16/02/2011 05:19:09 Then you were doing it wrong. Put on a passive targeter and try it. Step 1: Click the button for the passive targeter or press the appropriate F-key. It will begin flashing and cross hairs w...
- by Jennifer Emmagan - at 2011.02.16 05:17:00
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20. Passive targeting - Covert ops - in Player Features and Ideas Discussion [original thread]
Originally by: Barbara Nichole Edited by: Barbara Nichole on 16/02/2011 04:20:31 Have you been passively targeted? I have and I could tell. In fact, I spent a lot of time experimenting with it. If you were passively targeted you wou...
- by Jennifer Emmagan - at 2011.02.16 04:40:00
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